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A client-server architecture for real-time view-dependent streaming of free-viewpoint video.
Jonas Scheer
Carlos Fernandez de Tejada Quemada
Oliver Grau
Published in:
3DTV-Conference (2017)
Keyphrases
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real time
free viewpoint video
image based rendering
view dependent
client server architecture
d scene
depth map
view synthesis
computer graphics
virtual view
client server
multiresolution
texture mapping
d mesh
multi view
depth information
image synthesis
stereo vision
light field
hierarchical representation