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Design and Implementation of Location and Situation based Services for a Pervasive Mobile Adventure Game.
Eileen Kuehn
Jürgen Sieck
Published in:
Int. J. Comput. (2010)
Keyphrases
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context aware
computing environments
adventure game
mobile environments
pervasive computing
location information
mobile services
mobile objects
case study
design process
ambient intelligence
mobile computing
pervasive environments
simulation game