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Playing for social comfort: Online video game play as a social accommodator for the insecurely attached.

Rachel KowertJulian A. Oldmeadow
Published in: Comput. Hum. Behav. (2015)
Keyphrases
  • online video
  • social networks
  • game play
  • social interaction
  • computer games
  • game playing
  • video sharing
  • social media
  • video games
  • game design
  • user generated
  • database systems
  • online communities
  • user generated content