Evolution of students' interaction using a gamified virtual learning environment in an engineering course.
Benjamín CorvalánMatías RecabarrenAlejandro EcheverríaPublished in: Comput. Appl. Eng. Educ. (2020)
Keyphrases
- virtual learning environments
- learning experience
- learning materials
- learning strategies
- e learning
- virtual world
- learning environment
- virtual environment
- computer supported collaborative learning
- teaching methods
- educational institutions
- engineering education
- blended learning
- learning outcomes
- academic achievement
- learning styles
- synthetic characters
- learning tools
- personal learning environments
- undergraduate students
- training program
- databases
- machine learning