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An AR Sandbox as a Collaborative Multiplayer Rehabilitation Tool for Children with ADHD.

Mareike GabeleSimon SchröerSteffi HußleinChristian Hansen
Published in: Mensch & Computer Workshopband (2019)
Keyphrases
  • augmented reality
  • computer games
  • collaborative learning
  • virtual reality
  • educational games
  • multi user
  • pilot study
  • geographically dispersed
  • human computer interaction
  • children learn