The use of physical theatre improvisation in game design.
Hilary O'ShaughnessyNicholas WardPublished in: NordiCHI (2014)
Keyphrases
- game design
- educational games
- computer games
- game based learning
- video games
- learning games
- design process
- game play
- serious games
- programming concepts
- game development
- game engine
- learning objectives
- digital games
- experiential learning
- computational thinking
- artificial intelligence
- expert systems
- real world
- playing games