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Dynamic Performance Adjustment of CPU and GPU in a Gaming Notebook at the Battery Mode.
Chun-Hung Cheng
Ying-Wen Bai
Published in:
IEICE Trans. Inf. Syst. (2019)
Keyphrases
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graphics hardware
graphics processing units
real time
general purpose
dynamic environments
information systems
mobile robot
video games
parallel computing
dynamically changing
data sets
neural network
expert systems
gpu implementation
energy management
graphics processors