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Proactive TV Gamification: Engaging Older Adults Socially.
Gabriel Faria
Telmo Silva
Jorge Ferraz de Abreu
Published in:
HCI (31) (2024)
Keyphrases
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older adults
web accessibility
computer literacy
user experience
ambient assisted living
smart home
user groups
context aware
educational games
government services
artificial intelligence
multi agent
website
management system
statistically significant