Login / Signup
Using Digital Games to Learn Mathematics - What students think?
Su Ting Yong
Ian Harrison
Peter Gates
Published in:
Int. J. Serious Games (2016)
Keyphrases
</>
digital games
game based learning
learning environment
learning contexts
secondary school
educational tool
role play
educational contexts
learning tools
educational games
computer games
learning experience
grade students
game design
computer assisted instruction
digital game based learning
serious games
student learning
computer programming
game play
collaborative learning
computer science
learning process
learning management systems
video games
foreign language learners
learning outcomes
learning styles
digital media
e learning
distance learning
university students
virtual world
gender differences
high school
mobile devices
higher education
attitudes toward