A game design of a Serious Game for supporting the compliance of diabetic Adolescents.
Regina FriessNina KolasJohannes KnochPublished in: GFHEU (2014)
Keyphrases
- game design
- serious games
- video games
- educational games
- game play
- computer games
- virtual environment
- game engine
- game based learning
- design principles
- learning processes
- learning games
- learning objectives
- game development
- digital games
- learning scenarios
- communication skills
- game mechanics
- database
- computational thinking
- adventure game
- learning experience
- artificial intelligence