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A Feasibility Study for Gamification in Transport Maintenance: Requirements to Implement Gamification in Heterogeneous Organizations.
Vinutha Magal Shreenath
Maksims Kornevs
Jayanth Raghothama
Sebastiaan A. Meijer
Published in:
VS-GAMES (2015)
Keyphrases
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databases
statistical analysis
theoretical framework
user experience
information systems
decision making
software maintenance
neural network
information technology
knowledge management
empirical studies
game design