Automatic camera control in virtual environments augmented using multiple sparse videos.
Jeferson R. SilvaThiago T. SantosCarlos Hitoshi MorimotoPublished in: Comput. Graph. (2011)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- computer graphics
- multi user
- video sequences
- collision detection
- serious games
- control system
- virtual characters
- visual servoing
- hand held
- vision system
- field of view
- video data
- real environment
- virtual objects
- physical environment
- role play
- video frames
- virtual agents
- mobile robot
- virtual space
- physical space
- synthetic characters