Login / Signup
Can a paper-based sketching interface improve the gamer experience in strategy computer games?
Matthieu Macret
Alissa Nicole Antle
Philippe Pasquier
Published in:
IHCI (2012)
Keyphrases
</>
computer games
online game
game engine
educational games
game design
video games
game play
games based learning
game ai
educational software
serious games
case study
game developers
game based learning
learning process
user interface
learning environment
digital storytelling
school education
e learning