A Framework for Optimizing AI-Based Virtual Reality: A Use Case in Sport Sciences.
Antoine H. P. MoriceIliass HadatineJulien MarotPublished in: MMSP (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- virtual humans
- augmented reality
- machine learning
- virtual reality technology
- interactive virtual
- collaborative virtual environments
- expert systems
- pattern recognition
- three dimensional
- image processing
- computational intelligence
- modeling method
- multi agent systems
- computer animation