3D-scene modelling of professional gestures when interacting with moving, deformable and revolving objects.
Odysseas BouzosYannick JacobSotiris ManitsarisAlina GlushkovaPublished in: MOCO (2016)
Keyphrases
- d scene
- scene understanding
- moving camera
- camera viewpoint
- single image
- depth map
- moving objects
- camera positions
- camera parameters
- indoor scenes
- image based rendering
- planar surfaces
- optical flow
- scene geometry
- photorealistic
- d objects
- coordinate frame
- view synthesis
- ego motion
- rigid objects
- multi view
- object recognition
- articulated objects
- video sequences
- gesture recognition
- structure from motion
- super resolution
- face recognition