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Active Objects to Develop Computer Games for Blind Children.
Cyrille Bertelle
Antoine Dutot
Damien Olivier
Published in:
GAME-ON (2002)
Keyphrases
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computer games
pilot study
game design
educational software
video games
educational games
autistic children
game development
game play
online game
digital storytelling
game playing
serious games
commercial games
board game
early childhood
synthetic characters
artificial intelligence