Falling Asleep Together: What Makes Activities in Social Virtual Reality Meaningful to Users.
Divine MaloneyGuo FreemanPublished in: CHI PLAY (2020)
Keyphrases
- virtual reality
- virtual environment
- social media
- computer graphics
- social activities
- virtual world
- user interface
- daily life
- social context
- three dimensional
- social networking sites
- augmented reality
- computer animation
- social influence
- virtual museum
- social interaction
- social web
- virtual reality technology
- virtual space
- public space
- tangible user interface
- virtual humans
- social networking
- multi sensory
- user generated content
- user experience
- computer generated forces
- interactive virtual
- human computer interaction
- virtual laboratory
- collaborative virtual environments
- visual data mining
- photorealistic
- online communities
- information seeking