A Geometric Algorithm for Ray/Bézier Surfaces Intersection Using Quasi-Interpolating Control Net.
Yohan D. FougerolleSandrine LanquetinMarc NeveuThierry LauthelierPublished in: SITIS (2008)
Keyphrases
- detection algorithm
- preprocessing
- learning algorithm
- optimization algorithm
- dynamic programming
- recognition algorithm
- objective function
- computational cost
- significant improvement
- expectation maximization
- neural network
- k means
- search space
- lower bound
- similarity measure
- worst case
- optimal solution
- reinforcement learning
- structure from motion
- surface reconstruction