Enabling Virtual Reality Interactions in Confined Spaces by Re-Associating Finger Motions.
Wen-Jie TsengSamuel HuronEric LecolinetJan GugenheimerPublished in: VR Workshops (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- three dimensional
- computer graphics
- computer animation
- virtual reality technology
- interactive virtual
- configuration space
- video sequences
- photorealistic
- virtual museum
- multi sensory
- image sequences
- visual data mining
- computer generated forces
- virtual training
- data mining
- virtual space
- virtual humans
- optical flow
- force feedback
- collaborative virtual environments
- virtual laboratory
- multi agent
- tangible user interface
- e learning