The effects of perceived online justice on relational bonds and engagement intention: Evidence from an online game community.
Min-Seong KimJihye KimPublished in: Comput. Hum. Behav. (2018)
Keyphrases
- social media
- online game
- online communities
- online gaming
- continuance intention
- virtual communities
- positive effects
- social networks
- multi player
- social influence
- learning environment
- game based learning
- social interaction
- information sharing
- computer games
- criminal justice
- behavioral intention
- educational games
- learning community
- perceived usefulness
- computer self efficacy
- role playing game
- negative impact
- perceived risk
- virtual world
- community college
- collaborative learning
- theory of planned behavior