AI-based multidisciplinary framework to assess the impact of gamified video-based learning through schema and emotion analysis.
Anjana Junius VidanaralageAnuja T. DharmaratneShamsul HaquePublished in: Comput. Educ. Artif. Intell. (2022)
Keyphrases
- learning process
- learning scheme
- artificial intelligence
- active learning
- learning problems
- learning systems
- main contribution
- distributed learning
- learning algorithm
- expert systems
- background knowledge
- online learning
- learning tasks
- database
- supervised learning
- data model
- prior knowledge
- databases
- intelligent systems
- statistical analysis
- case based reasoning
- learning analytics
- data analysis
- analysis tool