Matching serious games with museum's educational roles: smart education in practice.
Meng WangMiguel Baptista NunesPublished in: Interact. Technol. Smart Educ. (2019)
Keyphrases
- serious games
- communication skills
- virtual environment
- educational games
- educational tools
- video games
- game engine
- computer games
- game based learning
- design principles
- game play
- game development
- educational software
- intelligent tutoring
- digital games
- learning scenarios
- virtual reality
- game design
- adventure game
- social skills
- educational technology
- learning environment
- multimedia
- e learning