Towards the development of guidelines for educational evaluation of augmented reality tools.
Manoela Milena Oliveira da SilvaRafael Alves RobertoVeronica TeichriebPatrícia S. CavalcantePublished in: KELVAR@VR (2016)
Keyphrases
- augmented reality
- design guidelines
- learning games
- virtual reality
- design principles
- markerless
- user interface
- virtual objects
- human computer interaction
- promising experimental results demonstrate
- mixed reality
- real environment
- molecular structures
- real scenes
- camera tracking
- live video
- software engineering
- e learning
- artificial intelligence
- multi user
- image processing
- head mounted display
- computer generated images
- technology enhanced learning
- real objects
- design tools
- design patterns
- virtual environment
- vision system
- computer generated imagery
- computer vision