This is fun! we're all best friends and we're all playing: supporting children's synchronous collaboration.
Kori M. InkpenWai-ling Ho-ChingOliver KuederleStacey D. ScottGarth B. D. ShoemakerPublished in: CSCL (1999)
Keyphrases
- computer games
- pilot study
- educational software
- playing games
- educational games
- game design
- card game
- young children
- cross disciplinary
- game playing
- neural network
- autistic children
- technology enhanced learning
- knowledge sharing
- decision support
- game play
- information exchange
- information sharing
- collaborative learning
- asynchronous communication
- video games