Effects of redirection on spatial orientation in real and virtual environments.
Evan A. SumaDavid M. KrumSamantha L. FinkelsteinMark T. BolasPublished in: 3DUI (2011)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual space
- multi user
- computer graphics
- real environment
- collision detection
- spatial frequency
- spatial information
- serious games
- virtual training
- role play
- virtual humans
- virtual objects
- virtual agents
- real world
- physical environment
- spatial data
- position and orientation
- interaction model
- virtual characters
- virtual learning environments
- learning processes
- augmented reality
- vision system
- image processing