Using a game to teach a design process.
Jared M. SpoolCarolyn SnyderDon BallmanWill SchroederPublished in: CHI Conference Companion (1994)
Keyphrases
- design process
- game design
- engineering design
- conceptual design
- design decisions
- life cycle
- case study
- product design
- computer aided design
- design space
- design processes
- computer games
- video games
- design principles
- design team
- design methodology
- inclusive design
- serious games
- instructional design
- detailed design
- nash equilibrium
- database design
- user interface
- structural design
- educational games
- learning scenarios
- development process
- design requirements
- concurrent engineering
- data sets
- marine power plant
- creative design
- design guidelines
- learning process