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Adaptive Genetic Algorithm to Optimize the Parameters of Evaluation Function of Dots-and-Boxes.
Fangming Bi
Yunchen Wang
Wei Chen
Published in:
QSHINE (2016)
Keyphrases
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evaluation function
two player games
maximum likelihood
alpha beta
alpha beta pruning
temporal difference
branching factor
td learning
lower bound
cost function
brute force
temporal difference learning
optimality criterion
general game playing
computer chess