Games-Based Model Checking of Protocols: counting doesn't count.
Tim KempsterColin StirlingPeter ThanischPublished in: ICDCS Workshop on Distributed System Validation and Verification (2000)
Keyphrases
- model checking
- temporal logic
- formal verification
- finite state
- automated verification
- temporal properties
- formal specification
- verification method
- finite state machines
- model checker
- computation tree logic
- epistemic logic
- computer games
- partial order reduction
- process algebra
- symbolic model checking
- communication protocols
- reachability analysis
- bounded model checking
- transition systems
- game theory
- communication protocol
- timed automata
- formal methods
- nash equilibrium
- asynchronous circuits
- concurrent systems
- video games
- game playing
- search algorithm
- game play
- planning domains