Challenges with virtual reality on mobile devices.
Prashant SharmaPublished in: SIGGRAPH Talks (2015)
Keyphrases
- virtual reality
- mobile devices
- virtual environment
- computer graphics
- augmented reality
- virtual world
- mobile learning
- virtual reality technology
- computer animation
- mobile phone
- three dimensional
- multi sensory
- photorealistic
- virtual museum
- interactive virtual
- virtual training
- tangible user interface
- collaborative virtual environments
- visual data mining
- mobile applications
- virtual space
- virtual laboratory
- virtual humans
- context aware
- force feedback
- computer interface
- smart phones
- key technologies