Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects.
Jesús GimenoSergio CasasCristina PortalésMarcos FernándezPublished in: ISMAR Adjunct (2018)
Keyphrases
- augmented reality
- virtual objects
- real environment
- fiducial markers
- real objects
- markerless
- mixed reality
- human computer interaction
- virtual reality
- computer generated images
- head mounted display
- minimally invasive
- real scenes
- live video
- d objects
- three dimensional
- real world objects
- molecular structures
- user interface
- camera tracking
- physical world
- computer assisted
- virtual world
- virtual environment
- tangible interaction
- computer generated imagery