Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES).
Marc RitterAlexander MarbachDaniel StockmannManuel HeinzigChristian RoschkeHolger LangnerPublished in: GI-Jahrestagung (2017)
Keyphrases
- artificial intelligence
- game theory
- video games
- game playing
- computer games
- expert systems
- weighted majority
- intelligent systems
- nash equilibrium
- serious games
- game design
- game theoretic
- learning games
- monte carlo tree search
- intelligent agents
- imperfect information
- stochastic games
- game tree search
- monte carlo
- information processing
- digital games
- general game playing