Deformable Volume Rendering by 3D Texture Mapping and Octree Encoding.
Shiaofen FangRajagopalan SrinivasanSu HuangRaghu RaghavanPublished in: IEEE Visualization (1996)
Keyphrases
- volume rendering
- graphics hardware
- texture mapping
- ray casting
- d objects
- image based rendering
- d mesh
- computer graphics
- photorealistic
- human faces
- three dimensional
- deformable models
- real time
- multiple views
- processing speed
- object recognition
- image processing
- virtual reality
- d scene
- point cloud
- single image
- x ray
- vision system
- viewpoint