Investigating the Trend of Virtual Reality-Based Stroke Rehabilitation Systems.
Prashant PrashunGlyn HadleyChristos GatzidisIan SwainPublished in: IV (2010)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- three dimensional
- photorealistic
- virtual reality environments
- virtual world
- computer animation
- virtual reality technology
- interactive virtual
- multi sensory
- virtual humans
- virtual training
- virtual museum
- computer interface
- visual data mining
- machine learning
- computer vision