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Lessons on the design of gaming simulations for convergence and divergence in volatile innovation environments.

Jop van den HoogenSebastiaan A. Meijer
Published in: WSC (2015)
Keyphrases
  • case study
  • building blocks
  • engineering design
  • numerical simulations
  • neural network
  • artificial intelligence
  • dynamic environments
  • computer aided
  • design space
  • interactive systems
  • working environment