Determinants of We-intention for Continue Playing FPS Game: Cooperation and Competition.
Kai WangKeng-Chang ChangZhe-Wei ChangPublished in: MISNC/IEMT (2020)
Keyphrases
- computer poker
- game playing
- computer games
- game players
- intention recognition
- imperfect information
- public goods
- pac man
- cooperative
- board game
- online game
- high speed
- real time
- card game
- game theory
- video games
- games played
- multi agent
- frame rate
- game play
- human players
- game theoretic
- game design
- multi player
- general game playing
- virtual world
- low cost
- multi agent systems
- e learning
- game tree search
- game based learning
- perfect information
- nash equilibrium
- electronic commerce
- equilibrium strategies
- information systems