Smile Like Hollywood Star: Face Components as Game Input.
Jaewook JungHanbit ParkShin KangMinsoo HahnPublished in: ICEC (2010)
Keyphrases
- video games
- virtual world
- computer games
- action recognition
- human faces
- game theory
- adaboost algorithm
- game playing
- input data
- video data
- human activities
- game design
- lighting conditions
- game theoretic
- optimal strategy
- user input
- board game
- serious games
- recognition algorithm
- computer vision
- feature points
- search algorithm
- video sequences
- e learning