Specifying the pedagogical aspects of narrative-based digital learning games using annotations.
Frederik Van BroeckhovenOlga De TroyerPublished in: FDG (2014)
Keyphrases
- learning games
- augmented reality
- learning platform
- learning design
- game design
- mixed reality
- mobile learning
- learning environment
- mobile games
- authoring tool
- learning objects
- digital content
- dynamic environments
- learning process
- video games
- e learning
- annotation tool
- learning experience
- learning activities
- mobile devices
- metadata