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Preventing Teen Smoking with Virtual Reality.
Kenneth Nemire
Joshua Beil
Ronald W. Swan
Published in:
Cyberpsychology Behav. Soc. Netw. (1999)
Keyphrases
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virtual reality
virtual environment
three dimensional
virtual world
computer graphics
computer animation
augmented reality
photorealistic
smoking cessation
interactive virtual
virtual museum
online game
virtual humans
machine learning
virtual space
tangible user interface
computer generated forces