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Current and future applications of virtual reality for medicine.
Richard M. Satava
Shaun B. Jones
Published in:
Proc. IEEE (1998)
Keyphrases
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virtual reality
virtual environment
augmented reality
three dimensional
virtual world
computer graphics
computer animation
interactive virtual
virtual reality technology
virtual museum
photorealistic
virtual humans
tangible user interface
machine learning
force feedback
virtual laboratory
collaborative virtual environments
pattern recognition
e learning
data mining