In-game adaptation of a navigation mesh cell path.
Thomas P. HartleyQuasim H. MehdiPublished in: CGAMES (2012)
Keyphrases
- game playing
- game theory
- collision free
- shortest path
- computer games
- video games
- real time strategy games
- virtual world
- nash equilibrium
- educational games
- case based planning
- indoor environments
- d mesh
- cooperative
- game theoretic
- game design
- serious games
- national library of medicine
- nash equilibria
- navigation systems
- game players
- learning games
- online game
- role playing
- game based learning
- game play
- endpoints
- path planning
- optimal strategy
- microscope images
- board game
- adaptation process
- imperfect information
- autonomous navigation
- autonomous vehicles
- obstacle avoidance
- mobile robot