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Evaluating the Impact of Procedurally Generated Content on Game Immersion.
Andy M. Connor
Taura J. Greig
Jan Kruse
Published in:
Comput. Games J. (2017)
Keyphrases
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virtual world
generation process
multimedia
computer games
virtual reality
video games
multimedia content
game playing
game theory
educational games
role playing
randomly selected
game theoretic
game design
game play
automatically generated
augmented reality
multi agent systems