A serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering - Lifecycle processes - Requirements engineering at undergraduate level.
Iván A. GarcíaCarla L. PachecoAndrés LeónJosé Antonio Calvo-ManzanoPublished in: Comput. Stand. Interfaces (2020)
Keyphrases
- software engineering
- requirements engineering
- software process
- software intensive systems
- iso iec
- requirements elicitation
- serious games
- software systems
- software development
- international standard
- capability maturity model
- software development process
- development process
- design principles
- distributed systems
- software requirements
- goal oriented
- object oriented
- software architecture
- life cycle
- systems development
- expert systems
- business process
- design patterns
- machine learning
- information security
- process model
- artificial intelligence