Multi-agent platform for development of educational games for children with autism.
Sjriek AlersEmilia I. BarakovaPublished in: ICE-GIC (2009)
Keyphrases
- educational games
- game development
- multi agent platform
- game design
- video games
- computer games
- development processes
- children learn
- game based learning
- design guidelines
- autistic children
- educational experiences
- learning tools
- mobile games
- thinking skills
- serious games
- interactive learning environments
- simulation game
- design process
- software engineering
- digital games
- information systems
- game engine
- development process
- teachable agent
- educational tools
- commercial games
- information processing