When social networking meets online games: the activity system of grouping in world of warcraft.
Lee M. SherlockPublished in: SIGDOC (2007)
Keyphrases
- criminal activities
- social networking
- online gaming
- online game
- role playing game
- social networks
- social media
- online communities
- personal information
- user behavior
- data collection
- social software
- social bookmarking
- social networking sites
- multi player
- social activities
- online social networks
- crowd sourcing
- micro blogging
- social networking services
- virtual communities
- educational games
- content sharing
- social networking websites
- online social networking
- game based learning
- game playing
- computer games