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Explaining multi-threaded task scheduling using tangible user interfaces in higher educational contexts.
Clifford De Raffaele
Serengul Smith
Orhan Gemikonakli
Published in:
EDUCON (2017)
Keyphrases
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multi threaded
educational contexts
operating system
information flow
tangible user interfaces
multi core processors
higher education
multithreading
learning materials
m learning
real time
computing systems
computer architecture
mobile learning
neural network
fine grained
e learning