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If you can feel it, you can share it!: a system for sharing emotions during live sports broadcasts.
Pedro Centieiro
Bruno Cardoso
Teresa Romão
A. Eduardo Dias
Published in:
Advances in Computer Entertainment (2014)
Keyphrases
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share information
information sharing
soccer game
data sharing
sharing information
exchange information
real time
website
hidden markov models
knowledge sharing
emotion recognition
multiple users
affective computing
share knowledge