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Using visual and auditory cues to locate out-of-view objects in head-mounted augmented reality.
Nicola Binetti
Luyan Wu
Shiping Chen
Ernst Kruijff
Simon Julier
Duncan P. Brumby
Published in:
Displays (2021)
Keyphrases
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augmented reality
head mounted
virtual objects
visual information
standard pc
visual cues
virtual reality
human computer interaction
eye tracking
eye tracker
visual features
live video
user interface
vision system
multiple views