From Challenges to Activities: Categories of Play in Videogames.
Nicole McMahonPeta WyethDaniel M. JohnsonPublished in: CHI PLAY (2015)
Keyphrases
- video games
- game playing
- game mechanics
- quest atlantis
- game play
- educational games
- learning experience
- game design
- lessons learned
- authoring tool
- playing games
- computer games
- activity recognition
- real world
- case study
- game based learning
- game players
- machine learning
- multi user environment
- student engagement
- middle school
- computer science
- virtual learning environments
- mobile devices
- design principles