Game space design foundations for trans-reality games.
Craig A. LindleyPublished in: Advances in Computer Entertainment Technology (2005)
Keyphrases
- game theory
- video games
- game playing
- computer games
- learning games
- design space
- educational games
- game theoretic
- commercial games
- artificial intelligence
- game design
- serious games
- nash equilibrium
- design process
- idea generation
- simulation game
- game play
- imperfect information
- coalitional games
- perfect information
- game tree search
- user interface
- solution concepts
- board game
- game engine
- general game playing
- case study