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Measuring Deterrence Motives in Dynamic Oligopoly Games.

Limin FangNathan Yang
Published in: Manag. Sci. (2024)
Keyphrases
  • nash equilibrium
  • information systems
  • game theoretic
  • real time
  • learning algorithm
  • search engine
  • knowledge base
  • dynamic environments
  • game theory
  • computer games
  • serious games
  • weighted majority